![]() ![]() There are several errors in the video, like trying to kill beacons, some monsters escaping, etc. When mana income slows to a crawl, sell the area, build your best killgem and decide a comfortable high grade gem to enrage with (to have the monsters with lower HP). ![]() Keep enraging with more and more g1 (HP up to your killgem limit) and upgrading the area.īlock beacons this time, beacon farming is too difficult now. Setup: Start with a red-less managem in tower and abuse beam to get enough mana to move the managems in traps and set up a killgem, all while continuously enraging up to the killgem limit.Īdd a Slow gem to the mix, too, in front of the farm.Īfter a while, set the killgem in a trap with bolt and make a red-less copy you'll use against flying ones. If I had it, I'd have added the Shadows one.ĭifficulty choice: Looming, duh. Traits choice: I have limited availability, I just choose all the harmless traits I had. Once you grab all the skills, your choices expand greatly. Sometimes, mana shards can have a purple shell layer, which prevents harvesting until it is broken. When you can use BB effectively you can go farm 70+ and get skill bonuses.Īs I already have 2 gem skills, I needed an early field with Crit, Red and Slow with a single entrance and space for multiple gems. In GemCraft Chapter 2: Chasing Shadows, some mana shards can appear on the map via sparks, and dropping gem bombs on these sparks will yield a larger shard storage (at the cost of a thicker mana shard shell). Try to defeat'em all and win victory over hordes. Craft the most powerful and valuable gems the World has ever seen and place those into the turrets to increase their powers. ![]() Your property is under attack, so you must protect it at all costs. Talisman is scraped together with whatever I had, really no though on it. GemCraft: Chasing Shadows is the latest installment of the fantasy tower defense game by GamesInABottle. Skills: You NEED TC, Leech, PB, Traps and Bolt.īeam is extremely useful to bootstrap the process.įreeze is extremely useful to upgrade comfortably.īarrage, Crit, Resonance would all help, but to keep my WL minimal I didn't go for them.įury and Amps are pretty useless for a run at WL 100, but for the next run 500->2k they are mandatory.īloodbound is for the run after the run after this, going for 2k+. You can do without one of them, but it makes no sense and only makes your life difficult. Gems: You NEED PB, Red, Leech, Crit and Slow and you NEED PB and Leech skills. You can probably be a bit lower, but doesn't really matter, people following these have already finished the game and are at WL 200+. WL 130 is the minimum I could get while I got to hex L for poolbound. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |